

In a nutshell there is NO unified global terminology in navies - not even within a nation's navy. Just look at the recently introduced US Stealth Destroyer - easily a cruiser by size and role in a way. Makes no sense but that's how the navy works. Please also note that this Frigate is a replacement for a destroyer - it's bigger yet still called Frigate. Despite the classification as frigates these ships are larger and up to the reduced artillery armament also more powerful In contrast to all other German frigates, the task of this class is predominantly in air defense, whereby they mainly use the APAR radar in conjunction with SM-2 anti-aircraft missiles.This German-Dutch radar and fire control system is comparable to the American Aegis combat system." So much for Anti-Submarine or Self Defense AA. "The most up to date class is the F124 type, which was put into service as a replacement for the destroyer Class 103B. Dieses deutsch-niederländische Radar- und Feuerleitsystem ist mit dem amerikanischen Aegis-Kampfsystem vergleichbar."

Im Gegensatz zu allen anderen deutschen Fregatten besteht die Aufgabe dieser Klasse vorwiegend in der Flugabwehr, wobei sie vor allem das APAR-Radar in Verbindung mit SM-2- Flugabwehrraketen einsetzen. Trotz der Klassifizierung als Fregatten sind diese Schiffe größer und bis auf die reduzierte Artilleriebewaffnung auch kampfkräftiger als die alten Zerstörer. "Die momentan modernste Klasse ist die F124 mit dem Typschiff Sachsen, die als Ersatz für die Zerstörer der Klasse103B ( Lütjens-Klasse) ab 2004 in Dienst gestellt wurde. Sorry but that's where we are "game first". But we neither want nor can accurately depict global navies in their complex changing roles and terminologies.

So in this regards we really more than in the land combat need to look at it from a game perspective, where certain classes have and stick to certain roles in EVERY nation's navy. ASW and end up with something they don't want, like AA (just an example). We also do not want Destroyers migrating from X to Y throughout their research history - because players would start the DDs with a need for eg. That's fine in real life, it's totally not fine in game terms. In the Russian or French navy a destroyer or frigate may fill an entirely different role. Now, the ships are very specialised, and so, they are way more vulnerable, more fragile, and less potent than the real entities they represent, but it works better through the economy of the game and the general actually the real issue is that every navy classifies stuff differently - but we cannot do this in the game. We mainly try to compare "regiments" to "squadrons" when it comes to trying to place on the map an single warship with hundreds of sailors.Īs other have said, in previous balancing of the games, trying to "give ships what they were equipped" usually resulted in an odd "good against everything" operational value that wasn't desirable. They are so big we tend to call them by a single name that has been given to them. "The operation mobilised 3 000 soldiers, 120 AFV, 50 air fighters. It's just that ships are by essence the biggest single entities our armies field, and when you try to explain an order of battle, they always feel "odd". I have some kind of feeling that it's generally SUPER HARD to balance, in any game, navy power in regard to air power or ground power.Ī good example of "tried as hard as possible and still didn't succeed very much" would be Wargame Red Dragon. I would regard this as a light cruiser.Ĭan fight inn all dimensions including long range land strikes (cruise missiles).īottom line! Why is the frigate a better AAW unit compared to a Destroyer?!Īnd where is the coastal submarines? Diesel electric -> AIP (Air independent Propulsion) DDG (Destroyer w/guided missile) do have cruiser missile capability. All AsuW, ASW and AAW (Anti Air Warfare). FFG (Frigate with guided missiles is a Destroyer tagged with F due to political reasons)Ĭan fight offensively in three dimensions. Usually ASuW and ASW (Anti Submare Warfare) Big Corvettes/Light frigates have some ASW capability (ASW Helo embarked).Ĭan fight offensively in two dimensions. My observations so far regarding Naval units: they are not correct when it comes to caapabilities.Ĭan fight offensively in one dimension.
